- Animation functions include a graphics editor, a keyframe generator, an in-between generator, and standard graphics routines.
- The graphics editor allows to design and modify object shapes using spline surfaces, constructive solid geometry methods, or other representation schemes.
- Scene description includes the positioning of objects and light sources, defining the photometric parameters, and setting the camera parameters.
- Action specification involves the layout of motion paths for the objects and camera.
- Keyframe systems are specialised animation languages designed simply to generate inbetweens from the user specified keyframes.
- Parameterized systems allow object motion characteristics to specified as part of the object defination. The adjustable parameters control such object cahracteristic as degrees of freedom, motion limitations and allowable shape changes.
- Scripting systems allow object specification and animation sequences to be defined with a user input script. From the script a library of various objests and motions can be constructed.
June 29th, 2009



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